Creating an Asteroids Game in Pygame
I recently created a simple implementation of the classic arcade game “Asteroids” using Pygame, based on the “Build an Asteroids Game” project from boot.dev. This project was a fun way to explore game development and object-oriented paradigms in Python. In this post, I’ll walk you through the main components of the game. The Game Loop The core of the game is the main loop, which handles events, updates the game state, and draws everything on the screen. ...